The following is an excerpt from the Handpunch manual:


Enrollment Menu

Enrollment is the process of recording a hand image and associating it with an

ID number. The first person to enroll in the HandPunch has access to all

command menus. This person should enroll using the Add Supervisor

command (see page 42). Once a supervisor has been enrolled, all further

enrollments use the following rules:

• A user enrolled through the Add Employee command (page 42) is assigned

Authority Level 0. This allows the user to punch in and/or gain access

through a door secured by the HandPunch.

• A user enrolled through the Add Supervisor command (see page 42) is

assigned Authority Level 5. This allows the supervisor to punch in and gain

access through a door secured by the HandPunch, and it allows the

supervisor to access all command menus.

Until a user has been assigned to Authority Level 5 using the Add Supervisor

command, every user with Authority Level 0 can access every menu. This is

done to ensure that the first person enrolled is able to access all the menus to

perform all the programming required to support the HandPunch. Once a user

has been enrolled using the Add Supervisor command, all further user authority

levels are assigned as per the list above. This protects the integrity of the system

by enacting the Authority Level rules described above. Recognition Systems

strongly recommends enrolling at least two users as supervisors to ensure that

more than one person has the authority to access all menus and all commands.

Advance planning and training make enrollment fast and easy. Users should be

informed on what to expect and how to place their hands on the HandPunch

before you enroll them.

Navigating the

Setup Command

Menu

Enter the appropriate password to enter the Setup command menu. Once you

have entered the command menu, there are three options available for

navigating the command menu system.

• Press to enter the command shown on the display.

• Press to step to the next command in the menu.

• Press to exit the command menu (pressing any numeric key

also exits the command menu). If you are in a command’s sub-menu, press

multiple times to completely exit the command menu.

NOTE

#

*

CLEAR

CLEAR

Programming the HandPunch

Page 40

Preparation Here are a few guidelines to help you prepare for an enrollment session.

• You can enroll one person or a group of people during an enrollment

session.

• Each user must have a unique personal identification (ID) number. It will

save you considerable time if you assign the ID numbers in advance.

• The HandPunch will not accept two people with the same ID number.

• If you enroll people using the last four digits of their phone numbers or

social security numbers, you may get duplicate numbers.

• If you are enrolling large groups of people you may consider using an

enrollment trainer. It is a replica of a platen that is available through your

Recognition Systems reseller.

User

Education

The HandPunch is easy to use and non-threatening. However, most people have

never used a biometric HandPunch. Training users on how the HandPunch

works and how to use it will eliminate most fears and concerns before they

occur. Inform the users of these facts.

• The HandPunch reads the shape of the hand, not the fingerprints or

palmprints.

• It does not identify people. It confirms people’s identity.

• It scans with an invisible light of the type used in TV remote controls.

• It does not transfer germs any more than a doorknob or money.

• It does not invade privacy; it guarantees it.

• The enrollment process requires three or more reads to collect enough

information to create a template.

Proper Hand

Placement

For correct, consistent hand reads it is very important that your hand is placed

on the platen in the same manner every time. The following rules apply for

proper hand placement on the platen also refer to Figure 8-2 bellow.

• If you are wearing a ring, rotate the ring so the stone faces up in its normal

position.

• Slide your right hand onto the platen rather like an airplane landing at the

airport.

• Slide your hand forward until the web between your index and middle finger

stops against the Web Pin.

• Keep your hand flat. You should feel the surface of the platen on your palm

and the underside of your fingers.

• Close your fingers together until they touch the Finger Pins and watch the

hand diagram light display on the top panel.

• The lights go out when you have properly placed your fingers. If a light

remains on, a finger is not in proper contact with its Finger Pin.

HandPunch 2000 Manual

Page 41

Figure 8-2: Placing Your Hand on the Platen

Left Hand

Enrollment

Some right hands cannot be used in the HandPunch due to disabilities such as

missing fingers. You can enroll a user with the left hand facing palm side up. The

techniques for left hand enrollment are the same as for standard enrollment. The

user should keep the back of the hand flat against the platen and move the

fingers against the web pin and the finger pins in the same manner as in

standard enrollment. Users enrolled with the left hand must always verify with

the left hand. Extra practice on placing the hand on the platen may be required to

ensure correct, consistent hand reads.

Read Score When a user uses the HandPunch the display appears as follows.

The score number on the display reflects how accurately the user’s hand is

placed on the platen. Scores that vary greatly between low and high numbers are

indicative of inconsistent hand placement. Scores above 50 are indicative of

improper hand placement or of a drastic change in the physical appearance of

the hand.

When this occurs, emphasize the importance of sliding the hand onto the platen

and keeping the hand flat. Re-training and practice should lower a user’s score.

It might be necessary to change a user’s reject threshold if the user has a mild

disability. Re-enrollment might be necessary to create a new user template.

WEB PIN

OKAY (USER ID)

SCORE IS: (SCORE NUMBER)

Programming the HandPunch

Page 42

Enrollment

Commands

There are three commands available from the Enrollment command menu.

• Add Employee

• Add Supervisor

• Remove User

Refer to Table 12 to identify the command you need to perform. Step through all

previous commands until you reach the desired command.

Add Employee The Add Employee command allows you to enroll a new employee into the

HandPunch.

Add

Supervisor

The Add Supervisor command allows you to enroll a new supervisor into the

HandPunch.

Remove User The Remove User command allows you to remove an employee or supervisor

from the HandPunch.

Table 8: Enrollment Command Menu

Service Menu

Password = 4

Add Employee

ID #

Add Supervisor

ID #

Remove User

ID #

HandPunch 2000 Manual

Page 43

Special Menu

The Special menu has one command – Special Enroll. This command

accommodates users with disabilities that make it difficult or impossible to use a

HandPunch in its standard way. The following section provides a brief

description of the Special Menu command.

Navigating the

Special Command

Menu

Enter the appropriate password to enter the Special command menu. Once you

have entered the command menu, there are three options available for

navigating the command menu system.

• Press to enter the command shown on the display.

• Press to step to the next command in the menu.

• Press to exit the command menu (pressing any numeric key

also exits the command menu). If you are in a command’s sub-menu, press

multiple times to completely exit the command menu.

Special

Command

There is one command available from the Special command menu.

• Special Enroll

Refer to Table 9 and identify the command you need to perform. Step through all

previous commands until you reach the desired command.

Special Enroll The Special Enroll command allows a user to be enrolled such that the ID

number is the primary criteria for determining access. A hand read is required,

#

*

CLEAR

CLEAR

Table 9: Special Command Menu

Special Menu

Password = 5

Special Enroll

ID #

On/Off (Y/N)

Programming the HandPunch

Page 44

but is not verified against any stored identification data. A time zone value can be

applied to the Special Enrollment ID number to limit access times. The

HandPunch default is for no time zone to be applied.

Special Enrollment affects the integrity of the HandPunch terminal and should

only be used as a last resort. Anyone who knows a Special Enroll ID number is

granted access when the ID number is used. Before specially enrolling a user, try

to alleviate verification problems by adjusting the individual user’s reject

threshold (see page 38) or by using left hand enrollment (see page 41).